We're back! In this week's episode, Genese talks to Malcolm Pierce and Jenny Gibbons about their game jam experience. Also, Brian Jamison talks about being part of some of the first MMORPGs to hit the market, as well as his new space exploration game, XO.
Malcolm Pierce is a writer, attorney, and game developer based in St. Louis. Under the RedbirdMenace banner, Malcolm creates comedy, horror, and experimental games such as The Closer: Game of the Year Edition and 26 gy, as well as media and sports criticism. He also is a co-writer at Woodsy Studio for the upcoming visual novel series Echoes of the Fey. In his free time, Malcolm enjoys video games, baseball, and petting cats, often all at the same time.
Jenny Gibbons operates the game development company Woodsy Studio, whose interactive novels include Serafina's Saga,Quantum Conscience, and Serafina's Crown. She is also a historical fiction and fantasy author under the pseudonym "Jayden Woods."Before she became a game developer, Jenny Gibbons graduated with a BFA from the University of Southern California’s Screenwriting program, then pursued certificates in Animation and Web Scripting. Now she loves combining her passions to create dramatic visual novels.
Brian Jamison designed and produced Underlight -- one of the first MMOs and still played today. He's designed many promotional web games for Sony, Namco, and Midway/Atari, authored "Gamemastering," an acclaimed book on pen and paper roleplaying, and founded several successful software companies.
At Jumpdrive Studios he is the creative director for the Kickstarter-funded "XO" -- a sci-fi strategy game for PC, Mac and Linux releasing in 2016.
Insights and interviews in the world of video games. Episodes post once a month.
Genese Davis is an author, speaker, columnist and media personality known for her expertise in the world of gaming.